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Evenar

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Male Number of posts : 248
Age : 27
Registration date : 2009-08-02

PostSubject: Changes to the forum   Tue May 18, 2010 9:19 am

ok, since the rp did die, i probably will remake everything, (during july-september) this will initiate a complete remaking of the story, and all current data will be deleted in regards to hueco mundo, hogyoku, and how things work currently.

kido was one of the main problems, so will be looked at seriously.

most things will be done on stats, there probably wont be feats, but we will have a stat line like this.

Hp 10 a lv
reiatsu 10 a lv
body stats (2 points a level)

strength
agility
endurance
reiatsu

fighting stats (2 points a level)

swordsmanship (even if you don't use a sword, its merely w/e weapon you use)
kido/cero
unarmed
shunpo/sonido

how thins would probably work. reiatsu and strength would be used to calculate damage, of relevant aspects, so it would be either reiatsu or strength, vs endurance for damage.

swordmanship/unarmed, would determine the likelihood of you hitting in combat, agility would be the likelihood of you dodging. by splititng this i hope to solve the problem of people loving agility so much, since it's no longer both ability to hit and to dodge.

shunpo would be your ability to run away, or move around your opponent, so you can cover distance faster.

now onto kido and cero. we won't have a kido limitation like before, in sense of what you can know, all levels will essentially have the same strength, which will be kido+reiatsu, and kido will be used for your ability to aim. so if i fire kido at someone, i use kido vs agility to see if i hit, then kido+reiatsu vs endurance.
binding spells will only use reiatsu for 'damage' a person will use either str or rei to break binding
you will also know any one kido spell, for every 1 point in kido.

cero will work like kido in terms of damage and how to hit.

both types of attack will use 5 reiatsu, but individual powers wont. and no ones powers will do more damage than a stat does, and no stat enhancing powers.

each person will get a total of 3 powers, and bankais will only enhance those powers in some way, like wider range of attack, better control, ect.

i propose also, that lieutenants/fraction leaders will get a bonus of 2 point to every stat

captains/espada will get a bonus of 5 to every stat.

_________________
Name: Dieter Webb
Race: Hollow
Rank: Hollow
Age: 42
Zanpakuto:?

LV2
-spirit stats-
Hp 10
reiatsu 10

-Body stats-
strength 0
endurance 2
agility 5
reiatsu control 5

-fighting skills stats-
swordsmanship 0
cero 7
unarmed 0
shunpo 5

exp
12/50

earned techniques
cero
bala
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Evenar

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Male Number of posts : 248
Age : 27
Registration date : 2009-08-02

PostSubject: Re: Changes to the forum   Wed May 19, 2010 3:31 am

other proposed updates include techniques, that are earned after certain stats reach certain levels.

shunko, would be a combination of the agility/kido/reiatsu/unarmed stats
bala would come with cero at some point
unique ceros would come with cero at some point
forbidden kidos at high kido levels


also character building would be different.

lv1 unseated/hollow 25xp to level
lv3 seated/gillian 50xp to level
lv4 shikai/adjucha 75xp to level
lv10 chance to become an lt or arrancar 150xp to level
lv15 chance to get bankai, if you didnt become an arrancar at level 10 become a vasto lorde
lv 18 200xp to level chance to become a captain/espada

lv1 characters get 10 stat points for body stats, and 10 for fighting stats
2 points to body stats, and 2 to fighting stats every level

once you have shikai/adjucha, you get a permenant increase of 1 to every stat
once you become a lieutenant/arrancar you get a further extra 2 to every stat
once you get bankai or become a vasto lord you get a permanent extra 3 to each stat
once you become a captain or espada you get an extra 4 to every stat

these extras are cumulative, so an espada who became a vasto lord first would get an extra 10 to every stat
note this does mean that there are limited lieutenant spots, so only 13 shini can possibly get the extra 2 for that, while all hollow chars can become arrancar, and thus get the extra 2.

powers will work based on stats, of course. and there will be no stat enhancing powers, so no extra speed form a power, unless it would detract from some other stat. eg, when ichigo first uses bankai, he was really fast, but the sheer pressure of his bankai was breaking every bone in his body, so he slowed down. which i shall use to overcome the plot hole of why ihcigo slowed down, maybe he's just keeping his speed low to stop himself overstraining, (there you go tk, i backed you up...)

anyway, also powers won't be doing 2x a stats damage, unless you yourself put a limit on how much you can throw this power out.


ok redoing kido a bit, you have as many kido spells as kido stat level, and you can have any, so yes a lv1 may have black coffin.

to hit you use your kido stat, and for damage, you take the level of the kido spell, (kido 1-9 is lv 1, 10-19 lv 2 ect) multiply your reiatsu by that number, and thats the damage but, you also multiply the level by 5, and thats how much reiatsu you use.

cero will be done strictly on reiatsu for damage, and cero for chance to hit. and will cost 5 rei
bala will be half your reiatsu for damage, and will cost 5 rei, but to hit is twice your cero stat
gran rey will be four times your reiatsu for damage, and cost twenty reiatsu
obscuras will be 10 times your reiatsu stat, but cost 50 reiatsu to use.

another post will be up on how to get these special cero types.

_________________
Name: Dieter Webb
Race: Hollow
Rank: Hollow
Age: 42
Zanpakuto:?

LV2
-spirit stats-
Hp 10
reiatsu 10

-Body stats-
strength 0
endurance 2
agility 5
reiatsu control 5

-fighting skills stats-
swordsmanship 0
cero 7
unarmed 0
shunpo 5

exp
12/50

earned techniques
cero
bala
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Evenar

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Male Number of posts : 248
Age : 27
Registration date : 2009-08-02

PostSubject: Re: Changes to the forum   Wed May 19, 2010 3:56 am

note for previous post, reiatsu for damage is the stat you build on, the one which costs reiatsu, like 5 for lv1 kido spells, is the reiatsu under hp, that goes up automatically.

_________________
Name: Dieter Webb
Race: Hollow
Rank: Hollow
Age: 42
Zanpakuto:?

LV2
-spirit stats-
Hp 10
reiatsu 10

-Body stats-
strength 0
endurance 2
agility 5
reiatsu control 5

-fighting skills stats-
swordsmanship 0
cero 7
unarmed 0
shunpo 5

exp
12/50

earned techniques
cero
bala
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Yorudan

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Male Number of posts : 153
Age : 30
Location : US of A
Registration date : 2009-09-19

PostSubject: Re: Changes to the forum   Wed May 19, 2010 12:19 pm

Perhaps to avoid confusion when it comes to reiatsus you could name the one that levels automatically hyrienko(spelling?) or whatever it's called; the spiritual pulse thing? Or go back to naming one Rei Con? Those level requirements are pretty high o_o
Guess I'm no longer Espada then...haha

_________________
Yorudan
Level 2
EXP 12/50
Unseated Officer
Age: 42
Shikai:  Saihoushi , Shitateya, Cut the strings that fasten...
-Spirit-
hp 20
reiatsu 20
-Body-
strength 5
agility 7
endurance 0
reiatsu control 0
-Skills-
swordsmanship 12
unarmed 0
kido 0
shunpo 0
"To truly master your blade, your mind must be sharper than the edge of your instrument."
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Evenar

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Male Number of posts : 248
Age : 27
Registration date : 2009-08-02

PostSubject: Re: Changes to the forum   Wed May 19, 2010 12:37 pm

i was going to name it rei con, but in a later post when i finalize everything, and that hirenkyaku thing, which i presume you were trying to spell, is a quincy technique, although idk what you mean by spirit pulse.


and i felt people got to being espada/captain way to quickly before.

i'm also proposing, all stories trainings/omakes/misisons, will be graded out of 25. but it will mean omakes will be held to a higher standard than before.
and all battlefiled fights, will be done properly, i honestly mean for the kill. if you have the chance to kill them, you take it, so plan the fight out beforehand, make it good.

_________________
Name: Dieter Webb
Race: Hollow
Rank: Hollow
Age: 42
Zanpakuto:?

LV2
-spirit stats-
Hp 10
reiatsu 10

-Body stats-
strength 0
endurance 2
agility 5
reiatsu control 5

-fighting skills stats-
swordsmanship 0
cero 7
unarmed 0
shunpo 5

exp
12/50

earned techniques
cero
bala
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tapi

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Male Number of posts : 79
Age : 26
Location : Switzerland
Registration date : 2009-08-02

PostSubject: Re: Changes to the forum   Wed May 19, 2010 10:29 pm

im not sure that grading both omakes and missions the same is a good idea. seeing as missions are more or less the core of a shinigami and an arrancars duty there needs to be that distinction and an encouragement factor but i can see training being up there though considering that when they are not at missions they mostly train in the show except ichigo coz he is a lazy bum that improves during the fight.

and the forum died ccoz it was that time of the year again when the exam weight is crashing down
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Evenar

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Male Number of posts : 248
Age : 27
Registration date : 2009-08-02

PostSubject: Re: Changes to the forum   Thu May 20, 2010 12:03 am

yeah, but i feel like a massive change before we reopen, but i'll take your point about omakes and stuff.

after i finish my exams i'll probably get started on finer details and talking to the admin team, that i can see working on the rp

_________________
Name: Dieter Webb
Race: Hollow
Rank: Hollow
Age: 42
Zanpakuto:?

LV2
-spirit stats-
Hp 10
reiatsu 10

-Body stats-
strength 0
endurance 2
agility 5
reiatsu control 5

-fighting skills stats-
swordsmanship 0
cero 7
unarmed 0
shunpo 5

exp
12/50

earned techniques
cero
bala
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Yorudan

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Male Number of posts : 153
Age : 30
Location : US of A
Registration date : 2009-09-19

PostSubject: Re: Changes to the forum   Fri May 21, 2010 10:36 pm

It took me quite a while to get to Espada actually.

I'm a tad bit confused as to why you have separate skill progression charts for lesser hollows and arrancar. Does this mean that hollows will be running through the entire evolutionary path or do players get to choose whether or not they want to become arrancar?

Also when it comes to stats versus stats for success is something like landing a sword strike really based on swordsmanship versus agility? Or is it also swordsmanship versus swordsmanship? Details please. ^_^

_________________
Yorudan
Level 2
EXP 12/50
Unseated Officer
Age: 42
Shikai:  Saihoushi , Shitateya, Cut the strings that fasten...
-Spirit-
hp 20
reiatsu 20
-Body-
strength 5
agility 7
endurance 0
reiatsu control 0
-Skills-
swordsmanship 12
unarmed 0
kido 0
shunpo 0
"To truly master your blade, your mind must be sharper than the edge of your instrument."
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Evenar

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Male Number of posts : 248
Age : 27
Registration date : 2009-08-02

PostSubject: Re: Changes to the forum   Sat May 22, 2010 1:12 am

i thought i did make it clear. anyway

to hit with kido you use the kido stat
to hit with a weapon you use the swordsmanship stat
to hit with no weapon use the unarmed

to dodge a hit use agility

no one will be an arrancar till at least lv10, this means we don't have lv1 arrancar, and in missions, a lv1 shinigami character expected to have trouble with hollows. because in the old rp, if your character could take an arrancar, a normal hollow should be nothing

you don't ever have to evolve, you can stay at hollow level forvere, but if you do you won't get the stat boosts.

so a lv18 hollow, would be drastically weaker than a lv18 vasto lorde arrancar espada, but you could stay at hollow level till then if you so wished.

_________________
Name: Dieter Webb
Race: Hollow
Rank: Hollow
Age: 42
Zanpakuto:?

LV2
-spirit stats-
Hp 10
reiatsu 10

-Body stats-
strength 0
endurance 2
agility 5
reiatsu control 5

-fighting skills stats-
swordsmanship 0
cero 7
unarmed 0
shunpo 5

exp
12/50

earned techniques
cero
bala
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Nitronie

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Female Number of posts : 76
Age : 27
Location : Oblivion
Registration date : 2009-08-27

PostSubject: Re: Changes to the forum   Thu May 27, 2010 7:58 pm

Okay, curious here. I read everywhere it could be, and afro hints at it here, but I really want it crystal and spelled out so its certain......

IS EVERYONE STARTING OVER CHARACTER WISE??? And if so.....does that mean the main arc chapter one is still in play or not? I am so confused! O_O
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Yorudan

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Male Number of posts : 153
Age : 30
Location : US of A
Registration date : 2009-09-19

PostSubject: Re: Changes to the forum   Thu May 27, 2010 8:54 pm

COMPLETELY NEW storyline. And yes EVERYONE -_- is starting from the beginning. If you were level 5 you are now level 1, if you were level 10 you are now level 1, if you were level 30 you are now level 1. -_-

_________________
Yorudan
Level 2
EXP 12/50
Unseated Officer
Age: 42
Shikai:  Saihoushi , Shitateya, Cut the strings that fasten...
-Spirit-
hp 20
reiatsu 20
-Body-
strength 5
agility 7
endurance 0
reiatsu control 0
-Skills-
swordsmanship 12
unarmed 0
kido 0
shunpo 0
"To truly master your blade, your mind must be sharper than the edge of your instrument."
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